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  The 10 Greatest Hacks of My Life

My co-founder and I briefly considered applying to YCombinator for the Winter 2012 session. We eventually decided to bootstrap Curvio initially, and raise a seed round on our own after we launch (so far so good!). But looking over the YC application, one question intrigued me:Please tell us about the time you, tansey, most successfully hacked some (non-computer) system to your advantage.Now, there are a lot of ways to interpret this. A mechanical interpretation would be about...

   Hack,Most important,Example,Curvio     2011-10-22 12:47:42

  Investment Banking in China — What I’ve Learned & Unlearned

Anyone seeking to succeed in investment banking in China should live by one rule alone: it’s not who you know, but how well you know them. In China, more than any other country where I’ve worked, the professional is also the personal. Comradeship, if not friendship, is always a necessary precondition to doing business together. If you haven’t shared a meal – and more importantly, shared a few hundred laughs – you will never share a business deal. Competence, ex...

   Business,China,Relationship,Cooperation,Advice     2011-11-18 09:13:49

  The seven rules of Unobtrusive JavaScript

I've found the following rules over the years developing, teaching and implementing JavaScript in an unobtrusive manner. They have specifically been the outline of a workshop on unobtrusive JavaScript for the Paris Web conference 2007 in Paris, France. I hope that they help you understand a bit why it is a good idea to plan and execute your JavaScript in this way. It has helped me deliver products faster, with much higher quality and a lot easier maintenance. 1. Do no...

   JavaScript,Feature,Tips     2012-01-18 08:21:39

  Software Development Company Shares Its Development Process

v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-IN X-NONE GU

   CUSTOM SOFTWARE DEVELOPMENT COMPANY,SOFTWARE ARCHITECHURE,TESTING,REQUIREMENT ANALYSIS,MAINTENANCE     2016-01-21 00:13:26

  How Computers Boot Up

The previous post described motherboards and the memory map in Intel computers to set the scene for the initial phases of boot. Booting is an involved, hacky, multi-stage affair – fun stuff. Here’s an outline of the process: An outline of the boot sequence Things start rolling when you press the power button on the computer (no! do tell!). Once the motherboard is powered up it initializes its own firmware – the chipset and other tidbits – and tries to ...

   Computer,Boot-up,Rationale     2012-04-11 13:43:02

  ECMAScript 5 Objects and Properties

ECMAScript 5 is on its way. Rising from the ashes of ECMAScript 4, which got scaled way back and became ECMAScript 3.1, which was then re-named ECMAScript 5 (more details)- comes a new layer of functionality built on top of our lovable ECMAScript 3. Update: I've posted more details on ECMAScript 5 Strict Mode, JSON, and More. There are a few new APIs included in the specification but the most interesting functionality comes into play in the Object/Property code. This new code gives you th...

   ECMAScript,Object,Property     2012-01-29 04:38:50

  What? You tattooed code on your arm?

Since I'm seeing so many hits for this page, and since most of you are developers, I thought it might be worth trying to do a little blatant recruiting If you are an exceptional, passionate front end developer (HTML, CSS, JS) and you want to work in an awesome SCRUM team at a huge multinational company in the South of the Netherlands, please drop me a line (DM my Twitter account).There are also opportunities for developers (front and/or back end) and UNIX gurus at another brilliant com...

   Programmer,Tattoo,Arm,Code     2011-10-10 05:11:29

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  Comparing Floating Point Numbers, 2012 Edition

We’ve finally reached the point in this series that I’ve been waiting for. In this post I am going to share the most crucial piece of floating-point math knowledge that I have. Here it is:[Floating-point] math is hard.You just won’t believe how vastly, hugely, mind-bogglingly hard it is. I mean, you may think it’s difficult to calculate when trains from Chicago and Los Angeles will collide, but that’s just peanuts to floating-point math.Seriously. Each ti...

   Floating point number,Comparison,True value     2012-02-23 07:11:03

  Kicking ass together: How to improve coding skills as a group

Over the last year and a half, I have worked with a small group of students and staff to create an excellent online learning community at Mendicant University. Unfortunately, because Mendicant is something that we’re intentionally scaling at a very slow pace, we won’t directly reach as many people as we’d like to any time soon. In this post, I’ve collected some of the things that I think contribute to making Mendicant University a great place to learn. I’d love...

   Code skill,Group,Improvement,Efficiency     2012-01-31 23:59:33